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      Office Activity Recognition using Hand Posture Cues

      Published
      proceedings-article
      ,
      People and Computers XXII Culture, Creativity, Interaction (HCI)
      Computers XXII Culture, Creativity, Interaction
      1 - 5 September 2008
      Activity recognition, CyberGlove, hand posture, office environment, context-aware, wearable computing
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            Abstract

            Activity recognition plays a key role in providing information for context-aware applications. When attempting to model activities, some researchers have looked towards Activity Theory, which theorizes that activities have objectives and are accomplished through tools and objects. The goal of this paper is to determine if hand posture can be used as a cue to determine the types of interactions a user has with objects in a desk/office environment. Furthermore, we wish to determine if hand posture is user-independent across all users when interacting with the same objects in a natural manner. Our initial experiments indicate that a) hand posture can be used to determine object interaction, with accuracy rates above 94% for a user-dependent system, and b) hand posture is dependent upon the individual user when users are allowed to interact with objects as they would naturally.

            Content

            Author and article information

            Contributors
            Conference
            September 2008
            September 2008
            : 75-78
            Affiliations
            [0001]Sketch Recognition Lab

            3112 TAMU

            College Station, TX 77843
            Article
            10.14236/ewic/HCI2008.37
            782e7b51-6796-4090-bc6e-4615dec24057
            © Brandon Paulson et al. Published by BCS Learning and Development Ltd. People and Computers XXII Culture, Creativity, Interaction

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            People and Computers XXII Culture, Creativity, Interaction
            HCI
            22
            Conference Liverpool John Moores University, UK.
            1 - 5 September 2008
            Electronic Workshops in Computing (eWiC)
            Computers XXII Culture, Creativity, Interaction
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2008.37
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Activity recognition,CyberGlove,hand posture,office environment,context-aware,wearable computing

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